module Base
{
    item aty_revolversfx1
    {
        ItemType	        =	base:normal,
        DisplayName	        =	revolversfx,
        Icon	            =	RifleAmmo308loose,
        WorldStaticModel    =   aty_revolversfx1,
    }
	model aty_revolversfx1
	{
		mesh    = aty_firearm_ammo,
	    texture = aty_revolversfx1,
	}
	
	item aty_Shotguna1
    {
        ItemType	        =	base:normal,
        DisplayName	        =	Grenade1,
        Icon	            =	RifleAmmo308loose,
        WorldStaticModel    =   aty_Shotguna1,
    }
	model aty_Shotguna1
	{
		mesh    = aty_firearm_ammo,
	    texture = Shotguna1,
	}
}

module Empty
{
    item aty_revolversfx1
    {
        ItemType	        =	base:normal,
        DisplayName	        =	revolversfx,
        Icon	            =	RifleAmmo308loose,
        WorldStaticModel    =   aty_revolversfx1,
    }
	model aty_revolversfx1
	{
		mesh    = aty_firearm_ammo_empty,
	    texture = aty_revolversfx1,
	}
	
	item aty_Shotguna1
    {
        ItemType	        =	base:normal,
        DisplayName	        =	Grenade1,
        Icon	            =	RifleAmmo308loose,
        WorldStaticModel    =   aty_Shotguna1,
    }
	model aty_Shotguna1
	{
		mesh    = aty_firearm_ammo_empty,
	    texture = Shotguna1,
	}
}
